Showing posts with label Character Creation. Show all posts
Showing posts with label Character Creation. Show all posts

Monday, June 30, 2014

Character Creation, Relations, and Factions

As we get to testing out the online system, I'm thinking about character creation more and more. A quick conversation with Z and another with B reminded me of a few things, so I figure I'll spell out some of my thoughts here.

The real question is how do we let people make the characters they want to and at the same time create a few cohesive groups? My old way would be to assign people. This is how convention games (table top and LARP) did it. Let's call this assignment. I also noticed this mechanic's usefulness in the Lurker at the Threshold expansion for Arkham Horror. I could assign people to create a character of the various clans and factions. Some might get assigned (or have the option for) a leadership role, but this would easily ensure we have a good array of factions. I could even still let people make some choices, such as ethnicity, road, or even clan. As long as there are 4 members of the Promethians, 4 Members of the Pharoi, and 4 members of the Cult of Typhon-Set.