While I'm nowhere near being a sports fan (either in the watching or the playing), I've developed a delicious and perhaps ironic desire to see sports play a role in Alexandria By Night. Chariot racing and Gladiatorial Games were huge in the ancient world, leading to riots and acting akin to religions or political parties. But how to do this?
One way is to just let them be part of the story. Characters might run a gladiatorial school or own/manage a chariot team. Vampires probably fight hard for the job of who handles the corpses of gladiators, though given that most games would happen during the day that blood ain't so fresh by the time any vampires would get to it. The Clan of Death, of course, might not mind.
Another way is to code the games into the rules somehow, and I'm thinking of taking this route. If any influence or some backgrounds (Hello Resources!) can be used to boost your team's chances of victory, then all the characters have a chance to do this. The benefit of winning could be something substantial, like 1xp for the winning side. Another option is to just let victory be its own reward, but I'd hope that different factions of vampires could pride themselves on supporting their faction's team. I envision characters challenging one another, and the outcome of the games could be used to settle scores. The next primogen of the Ravnos will be based on the winning team: Petros the Younger backs the Blues, while Henenet-Kem backs the Greens. That sort of thing.
One way is to just let them be part of the story. Characters might run a gladiatorial school or own/manage a chariot team. Vampires probably fight hard for the job of who handles the corpses of gladiators, though given that most games would happen during the day that blood ain't so fresh by the time any vampires would get to it. The Clan of Death, of course, might not mind.
Another way is to code the games into the rules somehow, and I'm thinking of taking this route. If any influence or some backgrounds (Hello Resources!) can be used to boost your team's chances of victory, then all the characters have a chance to do this. The benefit of winning could be something substantial, like 1xp for the winning side. Another option is to just let victory be its own reward, but I'd hope that different factions of vampires could pride themselves on supporting their faction's team. I envision characters challenging one another, and the outcome of the games could be used to settle scores. The next primogen of the Ravnos will be based on the winning team: Petros the Younger backs the Blues, while Henenet-Kem backs the Greens. That sort of thing.